409 packages found.
Mod
Luect (Luanti emoji, colors, and through-tags)
A simple markup language for coloring, underlining/strikethrough, and emoji/special character insertion.
Mod
AoM Settings
Provides methods for both player level and server level settings
Mod
Bedrock Markup Language
Bedrock Markup Language is an extensible markup language and API for formspecs.
Mod
Persistent Effects
An API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)
Mod
player attributes
API for defining abstract, compositional player attributes
Mod
Trucraft
An alternative crafting system done entirely in the world.
Mod
Voronoi Climates API
API to generate heat and humidity following a voronoi pattern instead of smooth noise
Mod
Voxrame Lua Helpers
Helpers are a set of auxiliary Lua functions for comfortable work in your project.
Mod
Advanced Forceload
a better forceloading API
Mod
Discord Bridge
Mod + external program providing Discord relaying and commands. This is a fork of discordmt by archfan7411
Mod
Openai Api
Use AI systems using the openai API
Mod
Node Extensions
API handling common node procedures such as rotation, placement rules and shape definitions (slabs, stairs etc)
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Fbt Core
A set of utils for other fbt_* mods
Mod
Scripted World Editor
API that allows you pass in scripting tables to fill a series of shapes of different sizes with different nodes
Mod
Old Wizard Font
OldWizard font for Font API
Mod
NodeCore Staybs API
Movement parameters for various 'staybs'
Mod
Item Holders
Adds 'Item Holders', blocks that hold your items in display, also provides a API.
Mod
YL Priv cache
Priv cache
Mod
Isogen
Generate isometric images from ingame builds
Mod
Noriel Sylvire's Minerals Core Modpack
An API for automatically registering recipes, nodes and ore generation.
Mod
Priority Queue
Associate items with priorities to order them.
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action queues
provides an API for queuing things for batch processing w/ various ways to specify the batch "size".
Mod
more_player_monoids
more player monoids
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Hitboxes Library
Provide functions for specify and recognize hit areas on entities/players.