Mod
Mapsync
Synchronize the ingame map with a lua-backend
Synchronize the ingame map with a lua-backend
Successor/Complementary to https://content.luanti.org/packages/BuckarooBanzay/modgen/
Games built with mapsync:
- https://content.luanti.org/packages/BuckarooBanzay/mesecons_lab/
- https://content.luanti.org/packages/BuckarooBanzay/super_sam/
Supported lua-backends:
fslocal filesystem (can be in a world- or mod-folder)
Planned backends:
httphttp/webdav backend
Features:
- Auto-update chunks if a newer version on the backend is found
Planned features:
- Diffing/Merging/Applying changes from multiple sources (git merges for example)
More details here: https://github.com/BuckarooBanzay/mapsync/blob/master/readme.md
Links
- Source: https://github.com/BuckarooBanzay/mapsync
- Issues: https://github.com/BuckarooBanzay/mapsync/issues
- Website: https://github.com/BuckarooBanzay/mapsync
- Original ContentDB page: content.luanti.org/packages/BuckarooBanzay/mapsync/
License
MIT
Media license: CC-BY-SA-4.0
Development state
ACTIVELY_DEVELOPED
| Version | Date | Min engine | Size | Download |
|---|---|---|---|---|
| 2026-08-09 | 2026-08-09 02:17:44 | 1.7 MB | Download |