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Mod

Mineclonia Trim Patch (3rd Party Armor)

by LordNikon · score 48.6 · license: GPL-3.0-or-later

Mineclonia Trim Patch (3rd Party Armor)

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Lets armor from third-party 'Stuff' add-ons (mcl_emerald_stuff, mcl_ruby_stuff, etc.) be trimmed at the smithing table in Mineclonia. Overlay — does not modify any core game files.

tools

mcl_smithing_trim_fix

Overlay mod for Mineclonia. Lets armor from third-party mods (mcl_emerald_stuff, mcl_ruby_stuff, custom armor mods) be trimmed at the smithing table. Does not modify any core game files — works as a runtime overlay.

What it does

Wraps the smithing-table node's on_metadata_inventory_put and on_metadata_inventory_take callbacks. Upstream runs first (handles sorting, vanilla trim, durability upgrades, sounds, achievements, item consumption). If upstream left the output slot empty but the input slots hold a valid template + mineral + third-party armor combo, the overlay fills the output by calling the public mcl_smithing_table.upgrade_trimmed API.

This is a post-hoc fixup: it never overrides any upstream behaviour, it just provides output for the case upstream silently drops on the floor.

Compatibility

If a future Mineclonia release fixes the namespace check itself, this overlay becomes a harmless no-op — it just re-installs equivalent behaviour. Safe to leave installed.

Important

Concept by LordNikon with code assistance from Claude Ai, Opus 4.7 model.