Mod
Mod Menu for Luanti
In-game menu for loaded Luanti mods and registered settings screens.
developer_tools gui server_tools
A regular Lua mod that adds /modmenu: a fullscreen in-game catalog for loaded Luanti mods.
Features:
- View loaded mods with search, sort, library filtering, badges, icons, and metadata from
mod.conf. - Open schema-based settings screens registered by other mods through
mod_menu.register_settings. - Use tabs, collapsible sections, Reset, Reset All, boolean buttons, enum dropdowns, fields, and numeric slider-style controls.
- Admins with the
serverprivilege can control whether regular players can open Mod Menu and can disable settings screens per mod.
Compatibility target: Luanti 5.10+, Mineclonia, and VoxeLibre (mineclone2). The mod is still usable in other games.
Limitations:
- Stock Luanti Lua mods cannot add a stable button to the engine ESC/pause menu, so this port uses
/modmenu. - This is an unofficial Luanti port inspired by TerraformersMC Mod Menu and is not affiliated with or endorsed by TerraformersMC.
Links
- Source: https://github.com/NeoSparkServers/ModMenu
- Issues: https://github.com/NeoSparkServers/ModMenu/issues
- Original ContentDB page: content.luanti.org/packages/NeoSparkServers/mod_menu/
License
LGPL-3.0-or-later
Media license: CC-BY-4.0
Development state
BETA
| Version | Date | Min engine | Size | Download |
|---|---|---|---|---|
| v0.1.4-beta | 2026-09-28 02:14:39 | 5.10 | 1.3 MB | Download |