Mod
Flatland
Generates a flat world with nodes appropriate to the game - i.e. `default:dirt` for the Minetest Game or `mcl_core:dirt` for Voxelibre.
Generates a flat world with nodes appropriate to the game.
Unlike the built-in "flat" generator, this doesn't add any biomes so there are no trees to clear before you start building!
Based upon DragonWrangler's mg_superflat but instead of introducing new grass and dirt node types it uses mapgen aliases to adopt default:dirt for the Minetest Game or mcl_core:dirt for Voxelibre. Other games supporting these aliases should also work (but haven't been tested).
To use the map generator:
- create a new world in the game of your choice
- set the map generator to "singlenode"
- enable the "flatland" mod
- start the game (play/ host)
Links
- Source: https://codeberg.org/Robsteranium/flatland.git
- Issues: https://codeberg.org/Robsteranium/flatland/issues
- Original ContentDB page: content.luanti.org/packages/Robsteranium/flatland/
License
GPL-3.0-or-later
Development state
BETA
| Version | Date | Min engine | Size | Download |
|---|---|---|---|---|
| 2025-03-16 | 2026-03-16 20:39:53 | 12.7 KB | Download |