Mod
Object UUIDs
Assigns a persistent UUID to every object.
Object UUIDs
This mod assigns a persistent UUID to every player and entity in the game. Other mods can get an object's UUID or find an object by its UUID using the public API.
UUIDs are persistent between game sessions, and player UUIDs are also persistent between worlds and servers.
This mod can be safely uninstalled. Entities will lose their UUIDs, but not their data.
API Summary
objectuuids.get_uuid(object)- Returns the UUID assigned to the specified object.objectuuids.get_object_by_uuid(uuid)- Returns the object with the specified UUID.objectuuids.set_uuid(object, uuid)- Overrides the specified object's UUID.objectuuids.add_entity_with_uuid(pos, name, uuid, [staticdata])- Spawns a new entity with the specified UUID.
See doc/index.html for full API documentation.
Links
- Original ContentDB page: content.luanti.org/packages/SilverSandstone/objectuuids/
License
MIT
Development state
WIP
| Version | Date | Min engine | Size | Download |
|---|---|---|---|---|
| 0.0.0 | 2023-06-10 14:35:08 | 5.3 | 269.7 KB | Download |