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Mod

Waterfalls

by Termos · score 14.9 · license: MIT

Waterfalls

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Adds water erosion, so flowing water forms somewhat more realistic looking waterfalls.

building environment

Adds water erosion, so flowing water forms somewhat more realistic looking waterfalls.

Warning: This will destroy some nodes, don't use near anything important until you get the hang of what it does.

Usage:

  • place a regular water source on a hill side, try to find a logical spot - concave slopes around 45 degrees seem to work the best, usually found at an intersection of two hills.

  • If placed on a convex slope, it will destroy a large area, placed on top of a hill it will probably destroy the whole of it.

  • best put the source on top of a stone node, don't place it on "crumbly" nodes (dirt, sand etc.) or it will get removed in the process.

  • don't place on desert hills with sandstone core. (sandstone node groups are more like dirt/sand than stone), unless you want it to be leveled out.

  • affects regular water only, river water works as usual in order not to mess up the valleys mapgen.

  • after everything's done, the mod can be disabled, waterfalls will stay.