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Skywright Flight

by chashathaway · score 247.8 · license: MIT

Skywright Flight

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A standalone flight-survival game with trainer aircraft, runways, dogfighting, parachutes, crafting, and crash salvage.

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Skywright Flight

Skywright Flight is a standalone Luanti game about small aircraft, rough runways, parachutes, crash salvage, and light survival crafting.

The game is built around an old-school flight-sim feel: roll into a bank, pull back to turn, manage speed, and watch the ground. Players spawn at persistent home runways arranged around the origin, can fly trainer aircraft, fire early heat-seeking missiles, eject and parachute, repair runways, dig terrain, gather wood, craft tools, and build basic support structures.

Requirements

  • Luanti 5.13 or newer
  • No external mods required

Quick Start

  1. Create a new world using the Skywright Flight game.
  2. Join the world and read the in-game manual.
  3. Type /plane to spawn and enter a trainer aircraft, or craft a trainer kit later.
  4. Use /manual, /flightmanual, or /controls to reopen the manual.

Flight Controls

  • Jump: throttle up
  • Sneak: throttle down
  • W / S: pitch nose down / up
  • A / D: roll left / right
  • Aux + A / Aux + D: rudder left / right
  • Place / right-click: brake
  • Punch / left-click or /fire: launch missile
  • Shift+E or /eject: eject
  • Airborne Jump: toggle parachute after ejecting

World

  • New players are assigned one of 12 persistent runways around the origin.
  • Runways are generated with the world and are not rebuilt automatically.
  • /runway shows your assigned runway.
  • /airfield repairs your own runway.
  • /airfield all repairs the full runway ring.
  • /greenery [radius] lightly seeds flowers and thin trees into existing terrain.

Survival Basics

Pilots on foot can dig dirt, sand, flowers, leaves, wood, and stone-like blocks. Wood is slower to dig by hand than soft ground.

Basic crafting includes:

  • tree trunks into wood planks
  • wood planks into sticks
  • wooden, stone, iron, and steel tools
  • stone stove
  • sand into glass
  • cobble into stone
  • aircraft scrap iron into ordinary iron ingots
  • ordinary iron ingots into steel ingots
  • titanium ore into lumps, stove-cooked titanium ingots, blocks, sheets, tools, and blast-resistant armor
  • coal ore into coal lumps for stove fuel and torches
  • cracked aircraft glass into ordinary glass
  • trainer kit from iron, glass, and sticks

Notes For Server Hosts

This game is still early, but playable. Expect tuning changes to aircraft physics, dogfighting, crafting, and terrain. A fresh world is recommended while the game is changing quickly.

The flight model is server-side. High server lag will affect aircraft smoothness, especially with many planes or missiles active.

ContentDB Status

This folder has been prepared for ContentDB-style packaging, but public release still needs:

  • at least one current gameplay screenshot named screenshot.png

Licensing has been added in LICENSE.md. Code is MIT. Media is listed as mixed free/open media in .cdb.json because the game includes original assets plus free/open Minetest Game and VoxeLibre/MineClone-family derived assets.

License

Skywright Flight is free/open content. Code and documentation are licensed under the MIT License. Media is documented as mixed free/open media, with original Skywright Flight media under CC-BY-SA-4.0 and inherited free/open assets retaining their upstream licenses. See LICENSE.md and CREDITS.md.