Mod
celevator
Fully functional realistic elevators
creative simulation technology transport
If you read nothing else in this description: the manual is here.
Adds fully functional, realistic elevators capable of moving players between multiple floors in a building.
Features include:
- 2 to 100 floors with customizable names
- Travel speed adjustable for each elevator independently, up to 20m/s (more than 7.5m/s not recommended in multiplayer)
- Can travel through loaded or unloaded mapblocks
- Full selective-collective operation
- Group dispatching with up to 16 cars in a group and true ETA dispatching
- Optional destination-based dispatching
- Swing car operation
- Animated doors, hoist machine, and tapehead
- Controller interface with diagnostic LEDs, display, and GUI configuration
- Optional car call security settings (require area access to place a car call, or disallow car calls to a specific floor entirely)
- Functional independent service and fire service phase I and II (approximately following ASME A17.1 codes) modes
- Car top and machine room inspection operation with adjustable speed
- Adjustable door dwell and nudging timers
- mView remote monitoring software (optional, available if "laptop" mod is installed)
- Mesecons input and output modules (optional, available if "mesecons" mod is installed)
- Communication with Luacontrollers via digilines input/output modules (optional, available if "digilines" mod is installed)
Links
- Source: https://cheapiesystems.com/git/celevator/
- Forum: https://forum.luanti.org/viewtopic.php?t=30881
- Original ContentDB page: content.luanti.org/packages/cheapie/celevator/
License
The Unlicense
Development state
ACTIVELY_DEVELOPED
| Version | Date | Min engine | Size | Download |
|---|---|---|---|---|
| 2026-09-07 | 2026-09-07 13:47:17 | 5.12 | 3.7 MB | Download |