Mod
Unicode Text
This library can be used to render UTF-8 encoded Unicode text to a texture (e.g. with tga_encoder). It is intended to be used from code that needs to render in-game signs.
unicode_text provides code to render UTF-8 Unicode text to a pixels table.
The resulting pixels table can be written to a file using tga_encoder.
unicode_text can load font files in GNU Unifont hexfont format.
Links
- Source: https://git.minetest.land/erle/unicode_text
- Issues: https://git.minetest.land/erle/unicode_text/issues
- Website: https://git.minetest.land/erle/unicode_text
- Original ContentDB page: content.luanti.org/packages/erlehmann/unicode_text/
License
AGPL-3.0-or-later
Development state
ACTIVELY_DEVELOPED
| Version | Date | Min engine | Size | Download |
|---|---|---|---|---|
| 2023-09-10 | 2023-09-12 02:16:18 | 323 KB | Download |