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Mod

Death Node

by leca · score 2.9 · license: GPL-3.0-or-later

Death Node

Download latest release

Kira's main tool

april_fools gui multiplayer

Usage

Every player is assigned a pseudonym, which is a random combination of a name and a surname. By default, there are a bunch of names and surname, but an administrator can change that. The pseudonym is printed to the player on first join. You can also check it with /dn_pseudonym command.

Usage instructions can be accessed when you open the note for the first time. You can read usage instructions in the note after it was opened for the first time: there's a button in the top left corner for that.

Instructions are also provided down below:

I. Game character whose pseudonym is written in this note shall die.

II. If the time of death is written after pseudonym and separated with it with comma, it will be the time of death.

III. The time may be specified in format as such: +[DD:][HH:][MM:]SS, where everything in [] is optional, or in ISO 8601, without timezone (UTC assumed). If unspecified, it will be 60 seconds.

IV. The reason may be specified after the time of death, separated with comma. Specified character shall die of written reason.

After your death because of The Note, your pseudonym is shown to everyone. By default, you'll be assigned a new random pseudonym. It is changable in mod's settings.

Compatibility

The mod is tested with VoxeLibre/Mineclonia and should work on their derivatives, as well as with Minetest game.

The mod has no strong dependencies, although I'm willing to integrate this mod with other games smoothly, using their damage and death system for good integration with game-specific death messages damage mechanisms such as armors, potions and other effects. If you want to request compatibility with a game or other mod, please contact me or submit an issue.

Administration

The mod has some settings which are described in the mod's README.md in the repository.