Mod
Walkover
A library to make it easier for developers to detect on_walk_over
Some mod developers have shown an interest in having an on_walk_over event. This is useful for pressure-plates and the like.
See this issue - https://github.com/minetest/minetest/issues/247
I have implemented a server_side version in lua using globalstep which people might find useful. Of course this would better implemented via a client-based "on walk over", but it is sufficient for my needs now.
Example Usage
minetest.register_node("somemod:someblock", {
description = key,
tiles = {"somemod_someblock.png"},
groups = {cracky=1},
on_walk_over = function(pos, node, player)
minetest.chat_send_player(player, "Hey! Watch it!")
end,
}) Links
- Source: https://github.com/eidy/walkover
- Forum: https://forum.luanti.org/viewtopic.php?t=15991
- Issues: https://github.com/eidy/walkover/issues
- Original ContentDB page: content.luanti.org/packages/lordfingle/walkover/
License
Apache-2.0
Development state
AS_IS
| Version | Date | Min engine | Size | Download |
|---|---|---|---|---|
| 2016-12-05 | 2022-10-26 18:12:20 | 5.1 KB | Download |