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Game

Capture the Flag

by rubenwardy · score 1,567.9 · license: LGPL-2.1-only

Capture the Flag

Download latest release

Two or more teams battle to snatch and return the enemy flags, before the enemy takes their own!

multiplayer oneofakind__original pvp tools

As seen on the offical Capture the Flag server (ctf.rubenwardy.com:30001)

If you're interested there's also a Discord Server for the server and game

Installation

Git

Capture the flag uses several submodules. Make sure to grab them all by cloning like this:

git clone --recursive https://github.com/MT-CTF/capturetheflag.git

(Using ssh to clone is recommended for developers/contributors)

ContentDB

Simply download the game with the ingame content browser. Note that this version may be slightly behind the git version, but it will be a little more stable.

Starting a game (GUI instructions)

  • Create a new singlenode world
  • Turn on Enable Damage and Host Server, turn off Creative Mode, memorize your port
  • Click Host Game, a round should automatically start as soon as you join in
  • Players on your LAN can join using your local IP and the port you memorized

See https://github.com/MT-CTF/capturetheflag/blob/master/README.md for more detailed info