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Mod

Voxeload

by zeuner · score 1.7 · license: MIT

Voxeload

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Load voxel data, mapping colors to nodes

building_mechanics world_tools

voxeload allows to place voxel data into Minetest by mapping colors to nodes.

usage

voxeload expects a nodemap mapping RGB colors to Minetest nodes, and a voxel file in XYZRGB format.

The nodemap is a text file consisting of lines that contain 4 space-separated values: a node name, and values for three color components in RGB color space ranging from 0 to 255. It's the same format also understood by voxelizer (https://github.com/appgurueu/voxelizer).

The voxel file consists of lines that contain 6 space-separated values, the three coordinates X, Y, Z as integers, followed by the three color components in RGB color space ranging from 0 to 255. It can be written e.g. by voxel-io (https://github.com/Eisenwave/voxel-io).

/place_voxel

Place a voxel object from file with colors mapped to nodes as specified in the file