
#Nodes generate particles when reacting to other nodes or the temperature difference (Reduces lag)
#   - All = every particle will be displayed,
#   - Decreased = particles will be decreased,
#   - None = no particles will be displayed
#NOTE: this setting only afects particles that are from "Chemistry" mod
#other particles will be displayed even if this setting is set to "None"
chemistry_node_particles (Particles of Nodes) enum All All,Decreased,None

#Acids will destroy blocks depending on their power
chemistry_allow_corrosion (Allow Acid Corrosion) bool true

#Nodes in the item group marked as "alkaline" will react with water and acids
chemistry_allow_alkali_reaction (Allow Alkaline Nodes Reaction) bool true

#Enables Nuclear Bombs
chemistry_enable_nuke (Enable Nuclear Bombs) bool true

#Enables Armor be able to protect you from Liquids with high or low pH
chemistry_enable_corrosion_protection (Enable Corrosion Protection) bool true

#Enables Nodes To Melt Near Fire or Lava (If Disabled, nodes are required to be smelt with a blowtorch)
chemistry_allow_node_melt (Allow Node Melting) bool true

#Allows Nitroglycerin, C4s, Gas Seeps, and more nodes to explode (this doesn't apply to alkaline metals and the nuclear bombs)
chemistry_allow_explosive_nodes (Allow Explosive Nodes) bool true

#Allows Nodes or getting hit by a tool to intoxicate you (Experimental)
chemistry_allow_intoxication (Allow Intoxication) bool true